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Quick Ways To Make Money In Rdr2

STD047 wrote: ↑

Thu Jan 07, 2021 2:19 pm

I could not find any tables about 'honor' so i tried to search
and ,took a whole day, I finally found a related code

it still works in current newest version but i have some problem

just like [Law] pointer, i want to modify exact honor value...
and also, are there any other ways to make more clean & simple script??
-- I'm new to here, and don't know cheat engine well.. any kind of comment would be appreciated :)

oh here's my table.
main table is from l0wb1t and many other masters.
i just changed AOB addresses for health, stamina etc. (but couldn't found horse health address...)

++ sorry reworked

I reworked again

now, i solved some error of disabling my honor code
but i have some question here

what's difference of two script below here?
1st one works but 2nd one doesn't

any comment would be appreciated

[ENABLE]

aobscanmodule(INJECT,RDR2.exe,48 89 04 D1 E9 49 F1 FF FF) // should be unique
alloc(newmem,$1000,"RDR2.exe"+2A97458)
alloc(p_honor,8)
alloc(address_r14,8)

label(code)
label(return)

newmem:
push [r14]
pop [address_r14]
add [address_r14],15bf8
cmp rcx,[address_r14]
jne code
cmp rdx,23
jne code
mov [p_honor],rax

code:
mov [rcx+rdx*8],rax
jmp RDR2.exe+2A965AA
jmp return

INJECT:
jmp newmem
nop 4

return:
registersymbol(INJECT)
registersymbol(p_honor)
registersymbol(address_r14)

p_honor:
dd 0

address_r14:
dq 0

[DISABLE]

INJECT:
db 48 89 04 D1 E9 49 F1 FF FF

unregistersymbol(INJECT)
unregistersymbol(p_honor)
unregistersymbol(address_r14)
dealloc(newmem)
dealloc(p_honor)
{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+2A97458

"RDR2.exe"+2A97432: E9 73 F1 FF FF - jmp RDR2.exe+2A965AA
"RDR2.exe"+2A97437: 48 83 C3 08 - add rbx,08
"RDR2.exe"+2A9743B: 48 FF C7 - inc rdi
"RDR2.exe"+2A9743E: 0F B6 07 - movzx eax,byte ptr [rdi]
"RDR2.exe"+2A97441: E9 23 01 00 00 - jmp RDR2.exe+2A97569
"RDR2.exe"+2A97446: 0F B7 57 01 - movzx edx,word ptr [rdi+01]
"RDR2.exe"+2A9744A: 48 83 EB 08 - sub rbx,08
"RDR2.exe"+2A9744E: 49 8B 0E - mov rcx,[r14]
"RDR2.exe"+2A97451: 48 83 C7 02 - add rdi,02
"RDR2.exe"+2A97455: 49 8B 00 - mov rax,[r8]
// ---------- INJECTING HERE ----------
"RDR2.exe"+2A97458: 48 89 04 D1 - mov [rcx+rdx*8],rax
"RDR2.exe"+2A9745C: E9 49 F1 FF FF - jmp RDR2.exe+2A965AA
// ---------- DONE INJECTING ----------
"RDR2.exe"+2A97461: 41 8B 00 - mov eax,[r8]
"RDR2.exe"+2A97464: 48 83 EB 08 - sub rbx,08
"RDR2.exe"+2A97468: 31 03 - xor [rbx],eax
"RDR2.exe"+2A9746A: E9 3B F1 FF FF - jmp RDR2.exe+2A965AA
"RDR2.exe"+2A9746F: 48 83 C3 08 - add rbx,08
"RDR2.exe"+2A97473: C7 03 00 00 80 3F - mov [rbx],3F800000
"RDR2.exe"+2A97479: E9 2C F1 FF FF - jmp RDR2.exe+2A965AA
"RDR2.exe"+2A9747E: 44 0F B6 4F 02 - movzx r9d,byte ptr [rdi+02]
"RDR2.exe"+2A97483: 44 0F B6 47 01 - movzx r8d,byte ptr [rdi+01]
"RDR2.exe"+2A97488: 41 8B C1 - mov eax,r9d
}


[ENABLE]

aobscanmodule(INJECT,RDR2.exe,48 83 c7 02 49 8B 00 48 89 04 D1 E9) // should be unique
alloc(newmem,$1000,INJECT+4)
alloc(p_honor,8)
alloc(address_r14,8)

label(code)
label(return)

newmem:
mov rax,[r8]//original code
// push [7ff629988420]
push [r14]
pop [address_r14]
add [address_r14],15bf8
cmp rcx,[address_r14]
jne code
cmp rdx,23
jne code
mov [p_honor],rax

code:
mov rax,[r8]
mov [rcx+rdx*8],rax
jmp return

INJECT+4:
jmp newmem
nop 2
return:
registersymbol(INJECT)
registersymbol(p_honor)
registersymbol(address_r14)

p_honor:
dd 0

address_r14:
dq 0

[DISABLE]

INJECT+4:
db 49 8B 00 48 89 04 D1

unregistersymbol(INJECT)
unregistersymbol(p_honor)
unregistersymbol(address_r14)
dealloc(newmem)
dealloc(p_honor)
dealloc(address_r14,8)

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+2A97455

"RDR2.exe"+2A9742C: C7 03 00 00 80 BF - mov [rbx],BF800000
"RDR2.exe"+2A97432: E9 73 F1 FF FF - jmp RDR2.exe+2A965AA
"RDR2.exe"+2A97437: 48 83 C3 08 - add rbx,08
"RDR2.exe"+2A9743B: 48 FF C7 - inc rdi
"RDR2.exe"+2A9743E: 0F B6 07 - movzx eax,byte ptr [rdi]
"RDR2.exe"+2A97441: E9 23 01 00 00 - jmp RDR2.exe+2A97569
"RDR2.exe"+2A97446: 0F B7 57 01 - movzx edx,word ptr [rdi+01]
"RDR2.exe"+2A9744A: 48 83 EB 08 - sub rbx,08
"RDR2.exe"+2A9744E: 49 8B 0E - mov rcx,[r14]
"RDR2.exe"+2A97451: 48 83 C7 02 - add rdi,02
// ---------- INJECTING HERE ----------
"RDR2.exe"+2A97455: 49 8B 00 - mov rax,[r8]
"RDR2.exe"+2A97458: 48 89 04 D1 - mov [rcx+rdx*8],rax
// ---------- DONE INJECTING ----------
"RDR2.exe"+2A9745C: E9 49 F1 FF FF - jmp RDR2.exe+2A965AA
"RDR2.exe"+2A97461: 41 8B 00 - mov eax,[r8]
"RDR2.exe"+2A97464: 48 83 EB 08 - sub rbx,08
"RDR2.exe"+2A97468: 31 03 - xor [rbx],eax
"RDR2.exe"+2A9746A: E9 3B F1 FF FF - jmp RDR2.exe+2A965AA
"RDR2.exe"+2A9746F: 48 83 C3 08 - add rbx,08
"RDR2.exe"+2A97473: C7 03 00 00 80 3F - mov [rbx],3F800000
"RDR2.exe"+2A97479: E9 2C F1 FF FF - jmp RDR2.exe+2A965AA
"RDR2.exe"+2A9747E: 44 0F B6 4F 02 - movzx r9d,byte ptr [rdi+02]
"RDR2.exe"+2A97483: 44 0F B6 47 01 - movzx r8d,byte ptr [rdi+01]
}

How to use this cheat table?

  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Quick Ways To Make Money In Rdr2

Source: https://fearlessrevolution.com/viewtopic.php?t=10773&start=300

Posted by: snelllifeare.blogspot.com

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